The web home of Mike Sweeney, Game Designer

BIO - CREDITS - RESUME - CONTACT

This Is Mike Yes, that really is me, chances are we met at some point in time during the past Game Developers Conference, and your interest was piqued in order to come here. So a little bit about me; I was born in the generation that doesn't know life without video games, and as long as I can remember they've been in the place I lived from the Atari 2600/Colecovision combo, up through the modern generation. So it just became natural that this digital art is the direction I would take my career.

Like most that are new to the industry, I paid my dues working on pet projects, open and closed beta tests, and networking through the IGDA. After quite a bit of localization and QA work on MMOs, things started to pay off on the design side in 2003 when I had my first published game work in the German Magazine, GameStar. It was a few multiplayer levels for their add-on pack for their re-release of Serious Sam: The Second Encounter.

I was lead into the Casual Games space where I found it enjoyable to work on games that everyone can enjoy, regardless of their previous gaming experiences. Not only did this increase the audience I make games for, but also incredibly increased the number of devices I have games published on.

With over 20 games in my credits, I look forward to the next project, and bringing fun into peoples' lives all across the globe, and beyond.